Reviewed · GHOST & VOODOO TOURS
New Orleans: 2-Hour Paranormal Investigation Tour
New Orleans with an EMF meter sounds strange. This 2-hour paranormal investigation turns the French Quarter into a real-world investigation path, with a local guide and readings at multiple scary-legend spots. I love the hands-on angle with an EMF meter and paranormal detector, and I like that you’re walking the real streets of the Vieux Carré instead of sitting in a dark room. One thing to consider up front: the format can feel unpredictable, so you’ll want to set your expectations and arrive ready to follow the head investigator closely.
In This Review
- Key things to know about this New Orleans ghost hunt
- What This 2-Hour Paranormal Investigation Tour Really Includes
- Where You Meet on Bourbon Street (and How to Not Miss It)
- The French Quarter Route: From Burial-Ground Cold Spots to Haunted Streets
- Using the EMF Meter and Paranormal Detector Without Getting Fooled
- Price and Value: Why $24 Can Feel Like a Deal (or Not)
- Getting Your Night Game Right: Drinks, Meeting Place, and Walking
- A Reality Check: What the Tour Can Feel Like in Practice
- Who This Tour Suits Best (and Who Might Prefer a Different Night Out)
- Practical Tips Before You Book This New Orleans Ghost Hunt
- Should You Book This New Orleans Paranormal Investigation Tour?
- FAQ
- Where is the meeting point for the tour?
- Does the tour meet inside Lafittes Blacksmith Shop Bar?
- How long is the tour?
- How much does it cost?
- What equipment is used during the tour?
- How many haunted locations does the tour visit?
- Will you be able to buy drinks during the tour?
- What language is the tour guide?
- Is the tour wheelchair accessible?
- What happens if the tour is canceled due to low participation?
- What are the cancellation rules?
Key things to know about this New Orleans ghost hunt
- EMF meter and paranormal detector are part of the tour, so it’s not just stories and spooky vibes
- Up to a dozen haunted locations, plus a focus on the French Quarter’s oldest corners
- Starts at a mass burial ground tied to reports of cold spots, apparitions, and orbs
- You’ll walk roughly 78 blocks of the Vieux Carré with pauses at stops along the way
- A guide named Cody appears in past feedback as a fun, question-friendly host who also uses handheld gear
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What This 2-Hour Paranormal Investigation Tour Really Includes

This tour is built like a short field mission. You’re paying for a guided walk through the French Quarter with an investigation component, not a long lecture series. The stated goal is to investigate in America’s most haunted city while visiting top haunted locations and using measuring tools during the stops.
You should expect a “detective for the night” vibe. The head investigator leads you to places that most people would never think to check after dark, from street corners to buildings and cemetery spaces. You carry an eye (and sometimes a device) for anything that might be out of the ordinary—while the guide explains the paranormal angle tied to each location.
The pacing matters here. Two hours is short for 70-plus blocks, so you won’t get stuck in one spot for a long time. Instead, you’ll move, stop, listen, and take part in the investigation moments as the group goes.
Where You Meet on Bourbon Street (and How to Not Miss It)

Meet your guide on the sidewalk at the gate of the courtyard attached to the Legendary Lafittes Blacksmith Shop Bar at 941 Bourbon Street. The key detail is that tours do not meet inside the bar, and you should not wait inside looking around for staff. You’re aiming for that specific courtyard gate.
Also note the “first come, first served” ticket sales note. If you’re booking at the last minute, show up early enough to handle check-in timing without stress. If you’re the kind of traveler who likes to be perfectly on time, this is one of those tours where that pays off.
If you’re hoping for a smooth start, plan for Bourbon Street crowds and street noise. This is a popular area, and it can be loud before you even begin. Getting your bearings fast is part of making the tour enjoyable.
The French Quarter Route: From Burial-Ground Cold Spots to Haunted Streets

The centerpiece of the investigation starts at a mass burial ground. This is where the tour points you toward the most chilling types of reports: cold spots, apparitions, and orbs seen or felt on a regular basis. In practical terms, this gives the tour its “baseline” energy before you fan out across the neighborhood.
After that, you follow the head investigator through a sequence of haunted location types. The tour description calls out stops that can include haunted houses, pubs, cemeteries, and streets. You’re also told you’ll go to places that many people overlook—so don’t expect every stop to be a famous landmark with an obvious explanation panel. Some locations are about feeling your way through the story and the space.
The tour is also clear about coverage: it covers the Vieux Carré, with “more than 70 blocks” and “78 blocks” both being mentioned. That’s a lot of moving. The value for you is that you’ll see how the Quarter’s layout shapes the ghost-hunting experience. Narrow streets, courtyard spaces, and older building fronts can make the night feel tighter and more immediate than big-city avenues.
Possible drawback: because it’s built around multiple stops, you may not get the deep time you’d want at each single location. If you’re the type who hates rushing, you might feel a little whiplash between story, device use, and walking to the next spot.
Using the EMF Meter and Paranormal Detector Without Getting Fooled

This tour explicitly uses an Electromagnetic Field Meter (EMF) and a ghost/paranormal detector. That’s the “hands-on” difference versus a basic ghost tour. The point isn’t to prove anything like a science experiment. It’s to treat the night like an investigation, with a tool in hand and a guide interpreting what you might notice.
From past feedback, the handheld meter part is also interactive. One guide named Cody is described as bringing a handheld meter and inviting people to hold it and ask questions. That matters for you because it shifts the experience from passive listening to active participation—especially if you’re traveling with teens or a mixed-age group.
Still, keep a practical mindset. EMF readings can shift with lots of normal city factors. So if you’re going in expecting absolute answers, you might end the tour frustrated. If you’re going in expecting a guided “what might be happening here” framework, it’s much more likely to feel fun and fair.
The tour’s “not to be taken lightly” warning also fits this idea. You’re walking after dark, in older parts of the city, while discussing unsettling topics. It’s worth treating the experience with respect—quiet voices, careful steps, and no heckling the guide’s process.
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Price and Value: Why $24 Can Feel Like a Deal (or Not)

At $24 per person for 2 hours, this tour sits in the value zone for New Orleans night activities. You’re not just paying for a walk and stories. You’re getting a local guide, multiple haunted stops, and explicit use of investigation tools.
That’s why it can feel like good value for families and first-timers. A typical ghost tour might give you legends and a few photo ops. This one adds handheld gear and a structured investigation path through a large chunk of the Quarter. If that’s what you’re looking for, you’re paying for access to an event-like experience, not just a history-style walk.
Where value can drop for you is if your personal expectations are strict. If you’re expecting lengthy, high-intensity investigations at every location, the two-hour limit plus the 70-plus block pace may not match your mental image. And if you’re hoping for a consistent experience regardless of who is leading the group, you’ll want to accept that short group tours can vary.
Also, you’re allowed to stop along the way to purchase drinks. Some bars allow children and some do not. So your “value” depends on how you plan to handle the social side of the night.
Getting Your Night Game Right: Drinks, Meeting Place, and Walking

This tour is designed for walking. You’re covering a big footprint of the French Quarter, and you’ll move from stop to stop under low-light conditions. That means your footwear matters. If your shoes are stylish but not grippy, pick something else.
You also have the drink reality. The tour allows stops where guests can buy drinks along the way. Some bars allow children inside, but some do not, so if you’re traveling as a family, you’ll want to confirm where you’ll be stopping and how the group will handle age rules.
Alcohol policy is also worth knowing. The operator reserves the right to refuse service to participants who are intoxicated or show signs of extreme intoxication, and no refund is issued if someone is asked to leave due to intoxication. For you, that’s a simple planning tip: if you want the best experience, keep it fun and controlled, and treat this tour like an organized night walk, not a party crawl.
A Reality Check: What the Tour Can Feel Like in Practice

Based on provided booking feedback, the overall tone can swing depending on the night. Some people highlight a guide who was entertaining, polite, and answer-friendly, with real interaction around the handheld meter. Others describe situations where the experience didn’t match the expectation of actively investigating, or where a guide didn’t show up.
So the balanced takeaway for you is this: the concept is strong, but the execution can depend on the specific guide and group conditions that night. If you’re planning around a tight schedule—like a special date or a limited New Orleans window—build in flexibility and avoid stacking it immediately against another critical event.
There’s also the “enough participants” possibility. If the tour doesn’t meet participant minimums, you could be contacted in the hour before departure with an alternative tour or a full refund. That’s not something you can control, so plan your evening with a backup option in mind.
Who This Tour Suits Best (and Who Might Prefer a Different Night Out)

This experience fits best if you want a structured ghost-hunting walk rather than a purely spooky storytelling tour. If you enjoy the idea of holding a device, asking questions, and comparing what different people notice at different stops, you’ll likely have a better time.
It can also work well for groups with mixed ages. One described experience had participants ranging from about 12 to 50, and it was described as family-friendly. That suggests the guide style can be approachable, not just for hardcore horror fans.
You might want to skip it if:
- you hate walking long distances on uneven pavement
- you want deep, long investigations at one location instead of quick stops across the Quarter
- you’re very sensitive to confusion about whether the night is story-focused or tool-focused
And if you’re traveling with someone who wants certainty and proof, it helps to go in with the right mindset. This is an investigation tour guided by interpretation and city legends, not a courtroom experiment.
Practical Tips Before You Book This New Orleans Ghost Hunt

Do a quick checklist before you go:
- Wear shoes you can walk in for a lot of blocks
- Bring a jacket or layer, since nighttime in New Orleans can feel cooler than daytime
- Plan for pauses where you might stand in darker outdoor spaces
- Keep your group respectful and let the guide run the process
- If you want drinks, decide ahead of time how you’ll handle it given the intoxication policy
One more practical point: the tour starts at a specific courtyard gate at Lafittes Blacksmith Shop. Don’t assume staff inside will help. Meeting at the gate outside is part of the success.
Should You Book This New Orleans Paranormal Investigation Tour?

If you want an active, tool-involved ghost hunt through the French Quarter, this is a reasonable pick—especially at $24 for a guided, investigation-style route. The EMF meter and paranormal detector are the big draw, and the mass burial ground start gives the tour a dramatic launch point.
But if you’re booking for a very specific expectation—long investigations everywhere, perfect consistency every night, zero risk of a hiccup—you may want to look for an alternative format that’s less dependent on short pacing and specific nightly execution.
My best advice: book it if you’ll enjoy the walk, stay curious, and treat the tools as part of a guided experience. Skip it if you need guarantees on intensity or timing.
FAQ
Where is the meeting point for the tour?
Meet your guide on the sidewalk at the gate of the courtyard attached to the Legendary Lafittes Blacksmith Shop Bar at 941 Bourbon Street, New Orleans, LA 70116.
Does the tour meet inside Lafittes Blacksmith Shop Bar?
No. The tour does not meet inside the bar. You should meet at the courtyard gate outside.
How long is the tour?
The tour duration is listed as 2 hours.
How much does it cost?
The price is listed as $24 per person.
What equipment is used during the tour?
An EMF meter and a ghost/paranormal detector will be used during the tour.
How many haunted locations does the tour visit?
The description says you’ll visit the top 10 haunted locations and also refers to going to a dozen haunted locations.
Will you be able to buy drinks during the tour?
Yes. During the tour, guests are allowed to stop along the way to purchase drinks, and some bars allow children while some do not.
What language is the tour guide?
The live tour guide is listed as English.
Is the tour wheelchair accessible?
Yes, the tour is listed as wheelchair accessible.
What happens if the tour is canceled due to low participation?
There is a possibility of cancellation after confirmation if there are not enough participants. You’ll be contacted by phone, text, or email in the hour before the tour is scheduled to depart, and you’ll be offered an alternative tour or a full refund.
What are the cancellation rules?
The information provided includes both a free cancellation option up to 24 hours in advance for a full refund and also a note that all sales are final with 100% cancellation penalties. Double-check the exact terms shown at checkout before you pay.
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