Reviewed · New Orleans
New Orleans Scavenger Hunt Adventure
Find clues, not crowds, in New Orleans. This mobile scavenger hunt turns a walk through key areas into a game, with challenges that keep you moving and thinking as you go.
I like the excellent value: $49 per group (up to 5 people) is a rare price point where families can do something active without turning it into a big-ticket outing. I also like that it stays family friendly, with activities that work across ages and skill levels.
One key consideration: this is a mostly solo, phone-led experience. You’ll need your own smartphone and US cellular data, and if you prefer a guided history tour with a human host, this won’t match your expectations.
In This Review
- Quick hits before you start
- Price and logistics: $49 per group, up to 5
- How the hunt works when your phone is the guide
- Your route: from Spanish Plaza to Bourbon Street
- Stop 1: Spanish Plaza
- Stop 2: French Market
- Stop 3: Washington Artillery Park
- Stop 4: Bourbon Street
- What you’ll actually be doing during the game
- The biggest “gotchas” to plan for (so it stays fun)
- Construction and getting rerouted
- Weather: rain, cold, heat
- Puzzle expectations
- It’s phone-dependent
- Who this is perfect for (and who should skip it)
- What to bring so you don’t waste energy
- How much time should you plan, really?
- Should you book this New Orleans scavenger hunt?
- FAQ
- FAQ
- What is the price for the New Orleans scavenger hunt?
- How long does the scavenger hunt take?
- Where does the scavenger hunt start?
- Is the scavenger hunt offered in English?
- What is included in the ticket?
- Do I need a smartphone?
- Do I need cellular data for the scavenger hunt?
Quick hits before you start

- Phone-and-data driven: you’ll be solving clues on your device, not getting told what to do by staff
- Team size up to 5: it’s designed for small groups, so everyone can chip in
- Route hits major neighborhoods: Spanish Plaza, French Market, Washington Artillery Park, and Bourbon Street
- Works in all weather: you’re out walking, so dress for rain and heat
- Puzzle difficulty varies: you can find challenges that fit different ages and abilities
- Small-area wandering: you’ll spend time navigating streets and quick turns between stops
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Price and logistics: $49 per group, up to 5

This hunt costs $49.00 per group for up to 5 people. That matters because you’re not paying per person. If you’re a family of four, or two adults traveling with kids, the math can work out better than many “experience” tickets that charge individually.
The time window is listed as 2 days (approx.) and it runs Monday through Sunday from 8:00 AM to 7:00 PM. Practically, that gives you flexibility to start when the weather suits you. Just know the format is active: you’re walking through neighborhoods to complete challenges.
A couple logistics points that can make or break it:
- You’ll start at 228 Poydras St, New Orleans, LA 70130 and the activity ends back near there.
- A US cellular data plan is required.
- A smartphone is not included, so you’ll want to bring a charged phone (and ideally a backup power plan).
How the hunt works when your phone is the guide

The core experience is simple: you solve challenges in and around the areas on the route. The clues, directions, and questions come through a mobile ticket, and you play as a team.
That design has two big advantages for the right traveler:
- You control the pace. Stop to think, look around, then move on when your team is ready.
- You can turn “wandering” into a mission. Instead of walking the city hoping you’re in the right spot, you’re working through prompts that steer you forward.
It’s also why your phone setup matters so much. If you have spotty data or you’re constantly fighting your screen, it can drag the fun down. One review also pointed out the experience feels fully on your own with no human you talk to—so think of it more like an interactive street-game than a guided tour.
Your route: from Spanish Plaza to Bourbon Street

You’ll move through four named stops. Here’s what that means for your sightseeing style—part history-adjacent, part puzzle-solving, with plenty of city walking.
Stop 1: Spanish Plaza
Spanish Plaza is a strong opener because it gives you a clean, central point to start and orient. You’re likely to spend your first chunk of time getting your bearings and learning the rhythm: read, answer, move.
If you like games that ease you in, this first stop helps. It’s also a good place to gather your team’s strategy—who’s reading, who’s typing, who’s watching the surroundings.
Stop 2: French Market
Next up is the French Market area. This is where the “New Orleans street game” feeling really kicks in. You’ll be walking through an area people often associate with food and old-school markets, while still working through questions tied to the location.
This is also a good test of whether you enjoy the puzzle format. If you’re expecting a slow, narrated stroll with major photo moments every few minutes, you may feel like you’re doing a lot of walking and thinking. But if you like challenge-driven exploration, this stop can feel more rewarding.
Stop 3: Washington Artillery Park
Washington Artillery Park breaks up the route with an open outdoor space feel. Parks and public areas can be a relief point when you’ve been threading through streets, and they’re handy for concentrating on a clue.
In a walking-based game, pauses matter. This stop gives you the chance to reset—check directions, spread out a bit so everyone can see, and keep your energy up.
Stop 4: Bourbon Street
Finally, the hunt reaches Bourbon Street. This is a classic New Orleans destination, and it’s a fitting finale because the vibe changes as you approach it.
For some teams, the last stop delivers a strong payoff: you finish the mission in one of the city’s most recognizable zones. For others, it can feel like the route is more about completing challenges than soaking in sights. Either way, it lands you in a lively area where you can decide what to do next on your own.
What you’ll actually be doing during the game
This hunt is built around problem-solving at each stop. You’re working through multiple questions (one review referenced dozens of questions) and the game format can include clues that range from straightforward to more demanding.
Here are the patterns that stand out:
- You’ll do lots of walking between points and through surrounding streets.
- You’re reading and answering on your phone, not just following a simple trail.
- Encouraging feedback shows up as you complete questions; one review described silly, supportive comments after each completed answer.
- Difficulty can vary, with multiple levels that let different ages contribute (great for mixed-age families).
That’s why it works best when you think of it as a mini competition or team puzzle time—not a museum-style tour.
The biggest “gotchas” to plan for (so it stays fun)

The reviews show the same few sticking points, and you can dodge them before you even start.
Construction and getting rerouted
One review mentioned two stops were under construction and the team had to rely on maps to keep going. When that happens, your best tool is having your phone’s navigation ready and your cellular data working.
So my practical advice: start with a working data connection, don’t wait until you’re already confused, and keep a map app accessible.
Weather: rain, cold, heat
This runs in all weather conditions, but the city doesn’t care about your game schedule. A review called out rainy, chilly conditions that made navigation harder. Another review said the heat was extreme and the activity felt like too much work for kids.
So if you’re going in summer, treat it like a walking day. Wear breathable clothes, bring water, and take breaks. If it’s rainy, plan on waterproof shoes or at least shoes that can handle puddles.
Puzzle expectations
Not everyone wants puzzle-first sightseeing. Some people found the puzzle challenges did not enhance the experience the way they expected. Others said there weren’t many visual “sights” during parts of the route—especially early when it felt like extra walking.
That doesn’t mean the hunt is bad. It just means it’s a different kind of city experience. If you want a classic guided walk with lots of photo stops and direct narration, choose accordingly.
It’s phone-dependent
The format is smart-phone based and you’ll be playing together from the same device flow. One review criticized it for being fully on the phone. If you’d rather chat with a guide, or you hate reading small text while moving, this may not click.
Who this is perfect for (and who should skip it)
This scavenger hunt is ideal if you want:
- A family-friendly outing with teamwork built in
- A light, active way to explore multiple neighborhoods in a short stretch of time
- A game vibe similar to Amazing Race-style challenges, where each team member can contribute
It’s also a solid option for a special occasion—think a birthday or an anniversary—because it turns the city into an activity you complete together, not just something you passively watch.
I’d be more cautious if you:
- Want a classic guided history tour with a human host and lots of storytelling
- Don’t want to deal with a smartphone setup or data requirement
- Get frustrated by getting slightly lost, changing routes, or thinking through harder clues
What to bring so you don’t waste energy

You can do this with the basics, but a few extras help a lot.
- A smartphone with enough battery
- US cellular data (required) so directions and clues load
- A charged phone power bank if you’re prone to high brightness and constant screen use
- Pen and paper: one review suggested it, and honestly it’s a smart move for quick note-taking while your team solves
- Comfortable walking shoes, especially if you’re doing it in hot or rainy weather
If you’re traveling as a family, it also helps to assign roles early. One person reads, one person types or selects answers, and the rest scan the surroundings for details that can jog the team.
How much time should you plan, really?

Even though the duration is listed as 2 days (approx.), you shouldn’t treat it like a single afternoon. The experience is walking-based and clue-based. If you’re solving at a relaxed pace, stopping for photos, or dealing with weather, the time can stretch.
The best approach is to pick a start time that matches the day’s conditions. That way, you’re not fighting cold mornings or peak heat just to complete the game.
Should you book this New Orleans scavenger hunt?
Book it if you want a fun, self-guided team challenge that mixes city walking with puzzles at several well-known stops. It’s especially good value when you’re traveling as a group of up to five, and it’s designed to be friendly for different ages.
Skip it if you’re hoping for a guided, sight-first experience with lots of human interaction, or if you know you hate phone-based navigation and data-dependent games. Also skip it if your group wants minimal walking—this one is active.
If you do book, go in with the right mindset: treat it like a street-game. You’ll spend less time watching and more time figuring things out. For many people, that trade is exactly the point.
FAQ
FAQ
What is the price for the New Orleans scavenger hunt?
It costs $49.00 per group with a maximum of 5 people.
How long does the scavenger hunt take?
The duration is listed as 2 days (approx.).
Where does the scavenger hunt start?
The start location is 228 Poydras St, New Orleans, LA 70130, USA.
Is the scavenger hunt offered in English?
Yes, it is offered in English.
What is included in the ticket?
You get one scavenger hunt tour for a team of 2–5 people.
Do I need a smartphone?
Yes. A smartphone is not included, and the activity requires you to use one.
Do I need cellular data for the scavenger hunt?
Yes. You must have a US cellular data plan.













